Templar Tank Build
Templar Tank builds are highly successful at keeping themselves alive and managing the battlefield, taking a lot of pressure off the healer and DPS. With access to some great utility tools and group buffs, Templar tanks are surprisingly strong, despite being a relatively rare sight in all ESO content.
Gear Sets
Tremorscale: An easy to get and easy to use set from Volenfell that debuffs the resistances of enemies in an area when you use your taunt, allowing allies to more easily hit the penetration cap.
Puncturing Remedy: Working efficiently with Tremorscale, using your taunt will allow you to boost your own resistances and heal yourself, taking the pressure off the healer. You can get this from Dragonstar Arena.
Turning Tide: This is your access to Major Vulnerability, allowing you to easily activate this debuff in an area by simply bashing the enemy. It does have a cooldown, but you can still get pretty great uptime and boost your group's DPS by a lot.
War Machine: Helping your group with all these valuable buffs is a huge boost, and War Machine really shines in that role, allowing you to grant Major Slayer to you and five others with just the push of a button.
Skills
Pierce Armor: Your primary taunt to be kept up at all times. This will debuff opponents with Major and Minor Breach while healing you and boosting your resistances through the Puncturing Remedy set.
Silver Leash: Silver Leash allows you to pull distant enemies to you, helping you to control the battlefield and stack enemies so your DPS can do their job better.
Defensive Stance: Having a shield available is great for shrugging off some of the more powerful things you have to deal with, and Defensive Stance is the best one available to you, further helping with reducing block cost and increasing block mitigation.
Resolving Vigor: A helpful and potent heal that also applies Minor Resolve as well. If you have access to Minor Resolve from your team, you can switch to Echoing Vigor to apply a bit of extra healing to your group instead if you wish.
Heroic Slash: War Machine is excellent for boosting group DPS, but requires ultimate use. Heroic Slash will help with that, allowing you to get 100% uptime on Major Heroism.
Aggressive Horn: This is your primary ultimate, and is capable of increasing your group's DPS by a massive margin. It is best used when others in your group have it as well, so you can alternate to get better uptime on its effects.
Elemental Blockade: An efficient tool that allows you to apply Chilled and Minor Brittle to targets in an area, potentially snaring and immobilizing them and applying a projectile shield to you and your group.
Destructive Clench: It's helpful to have a ranged taunt, and this one has the bonus of costing magicka while also helping with Minor Maim, immobilizing the target, and always applying Chilled.
Radiant Aura: Using this grants your whole team Minor Endurance, Minor Intellect and Minor Fortitude, and just having it slotted gives you those buffs on both bars.
Restoring Focus: This is a great source of potent healing over time that also restores a massive amount of stamina back to you. On top of that, you get Major Resolve, making this a powerful and efficient skill.
Extended Ritual: This is an excellent group support tool that applies healing over time in a very wide area and allows allies to activate a synergy to remove negative effects from themselves.
Reviving Barrier: An absolute life saver in tricky situations, or a tool to be used to keep powering through intensive mechanics. Aggressive Horn is your main ultimate, but this is a good backup.
Champion Points
Ironclad: This grants you a nice boost to your damage mitigation against direct damage attacks, which is one of the most common that you will encounter in PvE.
Enduring Resolve: Damage over time mitigation is very useful, since it counts for single target DoTs and area DoTs. This means that, in many cases, this will stack with Unassailable.
Duellist's Rebuff: Often stacking with Ironclad to further boost your resistance against single target attacks, this is a useful one for tanks in particular, helping to mitigate the heavy damage coming from bosses.
Unassailable: Helping you to stand in stupid for longer, Unassailable will reduce your damage taken from area attacks, helping towards taking the pressure off the healer.
Boundless Vitality: Every bit of health makes a difference, especially in some of the tougher content that The Elder Scrolls Online has to offer. This will help you bump yours up a little more, increasing your survivability.
Fortified: Similar to Boundless Vitality, one can never have enough resistances, and this will add a little extra to boost your survivability so that you can focus more on the task at hand.
Sustained by Suffering: Gaining the ability to regenerate resources faster when you have negative effects on you is just perfect for a tank, making this a smart choice.
Bracing Anchor: As a tank, you don't need to move that much, but you certainly need to block as much as possible, making this a great addition to your toolkit.
Mundus Stone
The best Mundus Stone to use on this build is the Atronach, boosting Magicka Recovery massively. Tanks have great need of additional magicka recovery, and rely on other sources of recovery such as heavy attacks, group synergies and potions for their Stamina.
Food Buff
Tanks benefit especially well from Orzorga's Smoked Bear Haunch, boosting all recoveries along with Max Health as well. However, it is expensive, so if you need a cost-effect option, use the Bewitched Sugar Skulls, which are also very effective.
Race
The best race to use for this build is a Nord for its higher resistances and ultimate regeneration, but Argonians, Imperials and Bretons are also excellent options for their superior survivability and sustain.
Potion
Tri-restoration potions are generally the best for any tank to run, allowing you to manage your resources perfectly. However, when you are dealing with trash mobs and the like, you won't want to waste them, so carry some trash potions around for the parts that aren't very intense.
Mortality
The Undeath passive can be tempting for tanks, but running a Vampire on all but highly specialised and rather inefficient builds is a bad idea. The amount of fire damage found in PvE content, and the high increase to standard skill costs, will make running Vampire on a PvE tank a liability.
Notes
Notes go here